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GAME INFORMER XBOX 360 REVIEW "It's ingenious, enthralling, and a masterpiece of the most epic proportions. So without further delay, would you kindly enter Rapture so that you too can experience the best that video games have to offer?"
"BioShock is the ultimate rarity: not only does it live up to its lofty promise, but exceeds it through simple, old fashioned talent and imagination - not to mention verve, style,class, wit, and sheer bloody-minded ambition."
"...BioShock is a dark and astonishing masterpiece."
"Whether you proceed through the adventure in a moral fashion, or gradually become what you've come to hate most, there's no doubt that BioShock is looking to be one of the most gripping, creative visions brought forth in video games for a long, long time."
"...I can assure there is no game like BioShock. It can’t be compared to any existing game or game in the works, period." Read Full Article
"Like a deep-sea refuge for Dr. Moreau, think of BioShock as a Wild Kingdom of the weird." Read Full Article
"Now exclusive to 360 (and PC), BioShock, has "Game of the Year material" written all over it, with incredible art-deco style, freeform gameplay, sick Unreal Engine graphics, and those "jump out of your skin" moments..."
"Game designers traditionally concentrate on constructing the best artificial intelligence system they can. Irrational, the team behind Bioshock, has gone the extra length."
GameSpy gets more details about BioShock from Irrational Games' Ken Levine in this interview. Read More
GameSpot sits down with Irrational Games' Ken Levine for a detailed discussion about BioShock in this exclusive Q&A. Read More
"'Rapture is populated with real entities who do their own thing. They have their own goals,' says Levine. 'Take the Big Daddies and Little Sisters: All they care about is harvesting genetic material from corpses. If you don't get in their way, they wont' bother you. Live and let live. But if you mess with them - watch out.'"
"BioShock sets this unsettling stage with a style and atmosphere that'll have players simultaneously scared stiff and continuously curious, wanting to explore every nook and cranny of this endlessly creepy facility, but very, very cautiously."
"The Game That Blew Us Away At E3: The creepiest, most spine-chilling sh— we've seen in years comes courtesy of BioShock, an upcoming sci-fi/horror, first-person RPG."
"Watching the game running, it quickly became clear that Irrational's preoccupation with mortality and consequence is paying off... This additional layer of immersion, over and above the many ways to overcome the obstacles in your path through different types of gameplay, makes BioShock a prime example of how video games can a be unique and compelling form of entertainment."
"The mood is extremely sinister; contraptions such as turrets composed of machine guns tied to office chairs further the vibe."
"At the risk of hyperbolizing, BioShock is basically everything we hoped it would be, given its lineage." Read More
"The behind-closed-doors demo I saw of BioShock revealed a game that feels more like a psychological thriller than a summer action movie. You'll still shoot stuff, and there will be enough explosions to satisfy your id, but the rest of your psyche will be riveted by the unique setting and plot crafted by BioShock's creators." Read More
"Not only is the atmosphere intriguing, but the game itself looks beautiful at this point, and the locational sound work is freaking awesome and really adds to the creepy feeling of the game."
"Visually, the game looks absolutely insane running on the 360." Read More
"BioShock has a self-contained, persistent world, awesome art and visual design, cool-looking water than actually does stuff, and a pedigree that makes purebred dogs look like mutts. That puts this first-person doozie pretty high on our watch list..." Read More
"Everything from the visuals to the gameplay design looks to bring a new level of horror to first-person shooters. The design of the environments and the feeling of the ocean constantly inching closer and closer just adds to the already impressive level of horror that the game possesses. " Read More
"You won't be trudging down any sparse corridors, here, because this place was designed in an art deco style and, thanks to the power of the Xbox 360, is a highly stylized and detailed environment filled with robots, creepy little girls, and some amazing water effects." |