SPLICER ART SKETCHES
Splicers are among the many enemies you'll encounter in BioShock. Once some of the best minds in the world, these people chose to leave the world above and become citizens of Rapture. They then began to morph and adapt their bodies to optimize their wits, the physique, anything they could dream up perfecting, they augmented. Sometimes, to horrible ends.
Some of the Splicers you meet are simply perfection gone awry. Others were designed to be killing machines for the civil war that raged in Rapture. All of them are shells of the people they once were, mutated almost past any recognition of their former humanity. Take a look at some of the concept art Robb Waters designed for the Splicers in the game.
Click the images to enlarge.
These are four models of the "crawler" Splicer, whom you have seen in screenshots wearing a ripped green dress. With hooks in her hands, you can see how she began as something you might find crawling out of the depths of hell, and progressed into the style you will recognize in the game.
These first two sketches are two different views for the "ranger" Splicer, also called a rifleman. Then, we have one of Robb's favorite characters, who he lovingly named "Yam Hand." Yammie is an "aggressor" Splicer who actually went on to become the Big Daddy in later iterations of his conception.













